Cole (
hurtcomfort) wrote in
congrekate2017-05-31 12:40 pm
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hey lambert, let's talk about your problems
It was a few days after the kissing booth disaster and Cole is still lost in thought, beating himself up over how terribly it went. He's lurking on the top floor of the tavern, in a corner he often lurked at, while he was lost in thought. Lambert said that people don't like to hear the truth. But how can he help through the hurt and work through the worry if Lambert didn't hear the truth to begin with?
Frankly, it was all very confusing. But one thing was certain: he needed to actually find Lambert, come up with a plan, figure out what to do in order to try and help the hurt, and then do it. And he wouldn't be able to find Lambert if he lurked up here (despite the fact that Cole liked it up there, it was quiet, it was safe, he could idly touch the minds of everybody below but they weren't overpowering).
Of course, he didn't expect to run into Lambert just so soon. The top floor of the tavern was great for sleeping off being drunk, hiding to escape someone you had a grudge with who had just entered the tavern, or (the most unlikely option of all) talking to Cole, as that was one of his normal haunts. Lambert enters just as Cole is about to leave and there's an awkward moment where the two make eye contact and just kind of stare at each other, before Cole steps out of the way.
Well, there's no use trying to vanish and run away now. Not while he's here. And congrats Lambert! You have 100% caught Cole off guard. He was supposed to have time to make a plan, to think things over, to decide what to do, what was he going to do now? Just wing it?
There's a pause before Cole confusedly asks, "Hello there?"
The greeting's heavy on his tongue, as if Cole is testing a new word out for the first time. That's what people do to start off a conversation and perhaps it would be best for this if he was more people than spirit.
Frankly, it was all very confusing. But one thing was certain: he needed to actually find Lambert, come up with a plan, figure out what to do in order to try and help the hurt, and then do it. And he wouldn't be able to find Lambert if he lurked up here (despite the fact that Cole liked it up there, it was quiet, it was safe, he could idly touch the minds of everybody below but they weren't overpowering).
Of course, he didn't expect to run into Lambert just so soon. The top floor of the tavern was great for sleeping off being drunk, hiding to escape someone you had a grudge with who had just entered the tavern, or (the most unlikely option of all) talking to Cole, as that was one of his normal haunts. Lambert enters just as Cole is about to leave and there's an awkward moment where the two make eye contact and just kind of stare at each other, before Cole steps out of the way.
Well, there's no use trying to vanish and run away now. Not while he's here. And congrats Lambert! You have 100% caught Cole off guard. He was supposed to have time to make a plan, to think things over, to decide what to do, what was he going to do now? Just wing it?
There's a pause before Cole confusedly asks, "Hello there?"
The greeting's heavy on his tongue, as if Cole is testing a new word out for the first time. That's what people do to start off a conversation and perhaps it would be best for this if he was more people than spirit.
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It'd easier for Lambert if Cole was human, though he does recognize -- abstractly, in a way that his mind still shies around, finds easier if he doesn't think too hard about it -- that Cole isn't even mortal. He's not so difficult from Varric, in that sense. Spirits, the Fade, things he can't influence with his own hands, those all make him uneasy. The tear in the sky, though, that isn't so bad. At least he can see it fucking things up, and there's an obvious course of action there even if he's not the one to take it.
"If you're borrowed, does that mean you have to give it back?" It's easier to take Cole's words and joke about it than to really think hard on it. A strange spirit that haunts Skyhold is one thing to deal with; one that's taken possession of a body somehow? Probably something someone would have paid him to kill, back in the day. (When Darkspawn make themselves scarce, mages that have turned to blood magic and become possessed are a reasonably lucrative alternative.)
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So how exactly can he help someone like that?
Cole simply shakes his head at Lambert's question. "He won't mind. He can't mind." The real Cole's dead. The real Cole has been dead for quite some time. The real Cole wouldn't mind if the spirit took his face, took his memories, took his body because it couldn't do anything to help the real Cole and desperately wanted to do something to help the real Cole.
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"Are there more like you?" He's not ... sure what he's asking, and in the muddle mind he isn't really sure, either, what prompts the question. A fleeting sense of must get lonely if there's no one like him followed swiftly by does loneliness even matter to him to I hope not, if they're all going to be so nosy. It's an unorganized stream of consciousness in his head that his conscious mind barely touches on, more feeling than word.
With it comes quiet rise and ebb of unexpected compassion -- been there, know what that's like -- quickly snuffed out by self-castigation, criticism -- it's nothing like that, come on. It's a ridiculous endeavor to try and understand or relate to spirits in the first place. If they could be related to, they wouldn't be spirits, would they?
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He picks up on Lambert's thoughts as easily as if the man said them. Does loneliness even matter to him to begin with? Cole can't help but frown, as if it's obvious. Of course it did, everything could feel lonely and he was part of everything.
"Cold and confused, lost and lonely. The Ghost of the Spire, coming towards mages just as cold, just as lost. You can see me. I'll make sure of it." Trying desperately so hard to be seen, to be noticed, that he did things he tremendously regrets, things Cole regrets and rejects with his whole being.
"I'm not lonely now, though," Cole responds, as if trying to stave off any worries (because Lambert does worry, he doesn't realize it but he worries). "Now's different."
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It's too difficult to carry on complicated conversations while drunk, because he's having a hard time tracking what he's actually said out loud and what he hasn't. He's almost, definitely, certain that he didn't say anything about anyone being lonely, but the boy's statement invites a pretty obvious response, in the end.
"What changed?" There's a tear in the sky and a strange purpose uniting unlikely allies, among other things, but that changed things for everyone, and anyone who's at Skyhold right now could say the same. Perhaps Cole's one of those that got caught up in the course of events, much like Lambert was himself, or ... perhaps he means something else? Lambert isn't sure, it's hard to follow that train of thought to its conclusion, so he lets it alone in favor of tipping the bottle to his lips again, staring at the spirit expectantly.
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He pauses, tentatively, because this is what went wrong last time he tried to help. Lambert didn't want him in his head. But now his head's still sharp, but it's a warm fuzzy sharpness, not the cold piercing sharpness that it was earlier. Now might be different?
"I can help you, if you want." It's said quietly, almost as an afterthought.
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None of this is going to keep Lambert from snorting at the offer, though at least he won't take his usual offense this time.
"I don't need help," he says -- repeats, probably, they've had this conversation at least a couple of times now, though it was always usually with him a lot angrier and Cole's had to fade away every time. He certainly doesn't think he does, in any case. Helping is for people with problems that can be solved with a word or a blade, problems they can't deal with themselves. Lambert's life may have been fucked up, but at the same time? If he hadn't lived it, he'd just be one of the many refugees that stream into Skyhold every day, shellshocked by things they thought only existed in bedtime stories.
Lambert's not a problem-haver, he's a problem-solver.
He won't let the memories go. The pain keeps him moving, keeps him fighting, keeps him connected to those who've come before him, a brotherhood bound by the blade. Somewhere out there, if they're still alive, Geralt and Eskel and Vesemir are probably doing the same damn thing. Peace isn't something for men like them: what would he even do with it if he had it? He doesn't even know what a normal life looks, either.
The future can wait, until they survive this. If they survive this -- no, he believes the Inquisition will succeed. He has to. It's the only shot they've got.
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Is this what's going to happen here? There's so much hurt boiling in Lambert, he's motivated by his hurt, he's pushed onward due to the shared hurt between him and his brothers. Would Cole never fully clear away that hurt, only lessen it somewhat? He doesn't know.
"Yes you do," Cole simply responds, looking over Lambert. "The people who say they don't need help always need help with something." It won't be the obvious help, Cole's realized that much. But whether it's a kind word or a simple gesture or just someone to listen, they'll still need some kind of help.
"And don't worry," Cole adds, as he still looks at Lambert. "I don't know what a normal life is either." He's a spirit inhabiting the body of a dead apostate mage, somewhere in the back of Cole's mind he knows that he'll never be 'normal', at least not in the way that most people think of it.
Cole's never thought about what would happen if they succeed. He knows he'd have to leave people, leave this place, but at the same time it's so nice having people see you and recognize you and realize you as you. He shouldn't be selfish, it feels wrong being selfish, but he doesn't want to leave that behind.
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"I don't need help right now," he'll allow instead, rolling his eyes. Because he is fine right now. A little nostalgic, a little homesick -- Maker's breath, does he hate to use that word for that place -- but here those skills he spent years resenting learning have a purpose bigger than the next meal.
"If you're so busy worrying about how to help other people all the time," he can't help teasing, with a smirk. "Who's supposed to help you?"
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"I don't need any help," Cole says, as if it's obvious. "Should I?"
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"Ah, but didn't you just say it yourself? 'The people who say they don't need help always need help with something.'" This deep into the cups, it takes more conscious effort to pitch his voice the right way to mimic Cole's intonation, the careful deliberation and weight to each word that could be mistaken for hesitation.
The body language is harder to remember, but mostly because he's so poorly coordinate right now. Lambert pulls the impression together from scraps of memories, carrying the image of Cole in his mind and shifting his limbs to match his posture: hunched-in, diminished, making himself smaller and as unobtrusive as possible. It's an odd sight, but Lambert doesn't hold it long before he relaxes into his normal slouch, giving Cole a smarmy grin.
"Not good at taking your own advice, are you?"
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Again, it's said as if it's obvious but inwardly, Cole can't help but dwell on it. Is he people? He doesn't know. Cole's a spirit and a human and both at the same time. Solas calls him compassion, Varric calls him kid, occasionally the memories of the real Cole slip in and the real Cole's father called him all sorts of terrible things. Does that make him people in the same way that Lambert's people, that Solas and VArric and the real Cole were people? He doesn't know. He doesn't know if he'll ever know.
Lambert's impression also goes straight over Cole's head. It's an accurate impression all things considered, but Cole just spends so little time thinking about the concept of himself that the voice and the posture are familiar, but he can't place it. A song that someone's heard before and now plays in the back of their head. So, in a tone that's equal parts serious and confused, he asks, "Why're you slouching?"
hey surprise i miss these idiots
Existential angst isn't really something that someone like Lambert dwells upon for long. It's the sort of thing that complicates straightforward jobs. Start wondering about that kind of thing and you start wondering if Darkspawn have feelings and souls. It's easier to move on to the next topic, in any case, which is making fun of Cole.
"Don't recognize it?" He sniggers. "That's how you sit."
they're such idiots
Even if Lambert makes fun of the way he sits. Cole sort of deliberately straightens up, arching his back and sitting up tall, as if that proves to Lambert that he's wrong and he doesn't sit that way.
"You don't understand," Cole simply explains, still arching his back. It's odd, because his expression is still hidden under his hat and hair. "I don't mind, though. Most people don't. Some don't want to."
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"Now you just look like a wyvern doing a mating dance," he tells him. He's only seen those once, in a book of heraldry -- dumb Orlesians and their weird obsession with the animals -- but Cole reminds him of that picture in that dog-eared book, puffing up to make itself look bigger.
As for which category Lambert falls into, that's probably self-evident when he shakes his head and rolls his eyes at Cole. "You never make any sense."
He's not sure himself, if that's a good thing or a bad thing. It just ... is.
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Still, at least he made Lambert laugh. When was the last time the man had laughed like that at something, so bogged down in his own thoughts, the edges of his mind keeping firm, the walls strong, the signals bright. When was the last time he felt amusement in Lambert's thoughts? Perhaps he was helping...somehow. Maybe.
"Most people don't like it when I make sense," Cole explains, still sitting upright and stiff. "You didn't like it when I made sense." Back in their conversation, at the kissing booth that didn't actually kiss, Cole telling Lambert the truth and Lambert reacting terribly.
"I can try again if you want. The edges are softer now."
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"Try what?" Lambert doesn't remember, of course, what Cole could be talking about -- the memory cleanly, neatly excised from his mind as though it never existed, only a vague notion of missing time remaining.
The question's more to humor Cole than anything else. If Lambert's thinking of anything right now with any real effort, it's about how hard it's going to be to get down all the inn's steps and up into the loft above the stables where he actually sleeps.
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And so, very carefully, taking things very slowly, Cole tentatively reaches out and tries again.
"Shoved into a life you never wanted without any choice. Words cutting like knives, freak, monster, how could you be so cruel. Some people do care. But others don't. Would they celebrate with a monster to begin with?"
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"You tryin' to pick a fight or something?" he asks lowly, frowning at Cole like doing so hard enough would reveal ... something. He doesn't know. If he can't help sounding a little defensive, well, he can't help himself, bristling automatically even if he's not really sure what the point is. He knows what a fight being picked with him looks like, and Cole doesn't seem like that's what he wants, but...
"You're not telling me anything I don't already know." If this is supposed to be 'helping,' Lambert's not really sure Cole knows what helping is to start with...
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Get yourself some friends and you'll be happier is what Cole's trying to say. But, in true Cole fashion, he can't just say it directly. He speaks around the sentiment, hoping that it will connect. Lambert thinks he's alone, Lambert thinks that no one else has shared the pain he had and yes that might be true, but they were at Skyhold! This place was bursting at the seams with pain, so much so that it threatened to overwhelm Cole at certain points. Find someone! Talk with someone!